- Story points help drive cross-functional behavior
- Story point estimates do not decay
- Story points are a pure measure of size
- Estimating in story points is typically faster
- My ideal days are not your ideal days
Tuesday, April 5, 2016
Why Estimate In Story Points
Saturday, November 14, 2015
Risk Management in Agile
- Simple Risk Register
- Simple Risk Burn-down chart
- Description of risk: A one- or two-line overview of the risk. It should be simple and easy to comprehend.
- Date identified: Date when the risk was identified.
- Likelihood: Estimated probability of occurrence of the risk.
- Severity: The severity of the risk is assessed based on impact of the undesired outcome.
- Priority (optional): This could be either given an independent value or set as a product of likelihood and severity (above). A high-severity risk with a high likelihood should receive more importance than a high-severity risk with a low likelihood.
- Owner: The person who manages, controls, and takes action in response to the risk.
- Action: The response defined to manage/control the risk.
- Status: Indicates whether the risk is open or closed or being monitored.
- Risk: Description of the risk in a few lines.
- Probability: Likelihood of the risk.
- Size of loss: Amount of time lost should the risk occur. This could be represented in days or story points.
- Exposure: This is computed as a product of the probability and size of loss (above).
Saturday, October 24, 2015
Agile Estimation
http://www.deltamatrix.com/agile-estimation
Regards,
Arun Manglick
Wednesday, September 30, 2015
Sprint Retrospective Meeting - Facts & Rules
Sunday, September 6, 2015
Product Backlog Grooming
- Product Owner
- Team
- Scrum Master
- Adding new stories and epics,
- Removing user stories that no longer appear relevant
- Extracting stories from existing epics, and
- Creating new user stories in response to newly discovered needs
- Splitting user stories which are high priority but too coarse grained to fit in an upcoming iteration
- Re-assessing the relative priority of stories
- Estimating effort for existing stories (T-shirt sizing) (Optional here, to be taken in Sprint Planning)
http://scrummethodology.com/scrum-backlog-grooming/
http://guide.agilealliance.org/guide/backlog-grooming.html
http://www.capriconsulting.co.uk/difference-between-productbacklog-grooming-sprint-planning-and-elaboration/
Three Amigos In Agile
- Business Analyst (Could Represent Product Owner/stakeholders)
- Developers
- QA Members
- Shared understanding of the requirements across the Scrum team
- Shared understanding of the tests across the Scrum team
- Consensus about whether a feature was specified sufficiently and is ready to go into a development sprint.
Thursday, December 4, 2014
Great Manager
I have always believed that managers are born, not made. There are certain innate qualities that a manager should possess. However, not every person who becomes a manager has all the great qualities that you would expect to see. So, in my opinion, these are the traits that transform a manager into a great manager:
· Be Approachable – Whether you have a solution to your team member's problem or not, your team member should feel free to come up to you and discuss their issues.
· Be Receptive – You need to be open to how your team members perceive you and your actions – you need to be open to negative feedback and also discuss about corrective actions, if any.
· Be An Example – You cannot expect your team members to follow certain rules if you do not follow them yourselves – you have to set the example and lead the path – that is the true mark of a leader.
· Be Assertive – When a team member is going down the wrong path, you need to immediately take corrective action and guide them back – if you are reactive and just point out mistakes without any guidance on how things could be handled differently, your team member will not know how to improve.
· Be Well Judged – Not every team member needs to be monitored or managed the same way. Some people need focused mentoring, some people are independent contributors who require some guidance from time to time, some are go-getters and don't need much support – so don't use the same yardstick for all team members.
· Be Appreciative – Whenever your team member does well, be prompt in appreciating – if we forget, they don't forget… J Shower your team with accolades when they deserve it! It costs you nothing!
· Be Humble – Modesty as a manager is a very important quality to have. When your team sees you as another human being, who is just their bridge to upper management and who protects them in adverse situations, the usual barriers start to dissolve.
· Be Objective – As a manager, you always have to play fair and be objective. You may personally like some of your team members more than others, but when it comes to a professional environment, nobody can be your favorite. Everyone has to be treated equally. That does not imply that you give the same professional responsibilities to everybody – that has to be decided based on your team member's capabilities.
· Be Genuine – Most people can see through artificiality. As a manager, you have to care about the growth of your team members, and not as part of some goal-setting activity. You have to be able to understand their strengths and guide them to use their strengths to their advantage.
· Be Fun – Nothing endears a team to their manager more than somebody who can let down his or her hair at times when the occasion calls for it. Sometimes the fear of losing the team's respect prevents you, as the manager, from participating wholeheartedly in team activities, and this can affect how the team perceives you.
I hope this article proves helpful to those who are struggling as a manager or are soon going to become one!
Thanks & Regards,
Arun Manglick, (PMP®, PMI-ACP®, PRINCE2® Practitioner, CSM®, MS-Project, CSSGB, ITIL V3, MCPD, MCTS, MTECH)
Project Manager - Forecasting
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